This script lets players create, manage, and customize their own map markers with support for various blip sprites, colors, and compass overlay integration.
Features
Custom blip creation
Players can create personalized map markers with custom names, sprites, and colors.
Immersive compass overlay
Optional compass overlay feature that displays custom markers on the compass UI.
Multiple placement options
Place markers at the current position, waypoint location, or specific coordinates.
Sprite and color customization
Extensive sprite library with customizable colors and visual styles.
Player management
Individual player blip management with safety limits and personal organization.
Framework integration
Compatible with VORP Core and RSG Core frameworks with custom framework support.
Usage
Opening the UI
Players open the map marker interface using the configured command:Creating markers
1
Open interface
Use the
/mapmarkers command to open the UI2
Select options
Choose a sprite, color, and placement location
3
Configure details
Set a custom name and enable/disable compass overlay
4
Create marker
Click “Create” to place the marker on the map
Placement options
Current position
Current position
Places the marker at the player’s current location. Useful for marking points of interest you’re currently at.
Waypoint
Waypoint
Places the marker at the active waypoint location. Useful for marking destinations or navigation points.
Specific coordinates
Specific coordinates
Allows manual input of X, Y, Z coordinates for precise marker placement. Useful for marking locations you know the coordinates for.
Next steps
Setup
Installation, sprites, colors, compass overlay, and localization.
Docs home
Installation basics and links to every script.